Abi Okonkwo-Cruzperson · character
Forensic accountant, 26; the audit menace. 'I'm not accusing anyone. I'm reconciling.'
Blessing Okonkwoperson · character
Runs the stall and the family, 52, in that order on paper and the reverse in fact. Knows what 'security logistics' means; permits the lie and audits it privately. Recognized Grigor in one meal: another person who loves by portion.
Burn Actualperson · character · as of 2060
Raid race driver chasing the Burn State segment record on the Lost Angeles circuit. Year 2 roll was driver error, not chassis failure. Post-race review read it as chassis.
Cas (Caseline-9)person · character · as of 2066
Fennec lineage, 26, orphanware, the planner. Her legal name is a batch designation. The market bred foxes to listen, and then sold the recordings. Caseline folded in 2053; she bought herself out at nineteen, in 2059.
Cassian Vireperson · character
Old corporate money with a public persona most at home in Glass Forest. What he is building is the novella's second secret.
Commander Ilya Vrozaperson · character
Kavast pack commander, 47, frost-gray, twenty-nine years in command. Loves his wolves exactly the way the recruitment ad loves them, sincerely, and the system spends what he loves.
Corin Kestrelperson · character
Runs Kestrel Motorworks and performs a confidence he doesn't have; the buried fraud is his.
Cormoránperson · character
Fifty-one years old, sixty-two kilos, a grey fleece with a co-op logo on it, and the entire air network of the Southern Cartel Alliance.
Danka Ivelperson · character · as of 2066
Wolf lineage, 24, ex-Kavast, the driver. Kavast holds packs together with love; pack-bond conditioning means deserting means leaving your litter. Danka is the one who did, because she watched command spend that love like ammunition.
Dr. Silkperson · character
Stabilises the orphanware nobody else will touch, at fair rates, with genuine warmth, and takes payment in tissue samples with a collector's specific joy. Both of those things are true at once and neither cancels the other.
Drayperson · poi
OPERATIVE · Lost Angeles. Former NAF Pack Commander, medically discharged, now runs a 40,000-person mutual-aid network the NAF calls an insurgency.
Frequencyperson · character
A voice through a rented speaker, a courier kid reciting one sentence from memory, a dead drop that answers a question you asked at a different dead drop. Nobody has met Frequency in a form that settles anything.
Grigor Tamperson · character · as of 2066
Bear lineage, 34, Eastern Compact, the anchor. Callsign earned in Compact service, meaning endurance; the kids think it's a hospital joke. His first splice, Longhaul, died waiting for an extraction that was never coming.
Marco Cruzperson · character
The quiet in the family's loud, 55; the press downstairs; where Ozzy's design talent visibly comes from, never said aloud. Forty words a day.
Marisol Vega (Barricadia)person · character
Last treasurer of the Barricadia Reclaim Co-op, 61; the crew's landlord; rent never raised, stays for lunch monthly; the reason Jaguario has never leaned on the address, unexplained. Holds the paper on the garage.
Marit Seyperson · character · as of 2066
Snow-leopard lineage, 33, ex-IRBIS, the builder. Intermittent: she does not live at the Wash and keeps no fixed address, because a person who is cheap to repossess stays cheap by being expensive to find. She arrives, she builds, she goes.
Meera Devarajanperson · character
Drives to make the people who hurt her feel it. Reads a room the way she reads a corner under braking.
Mo Money Jaguarioperson · character
Moved the Tooth and Gear uphill a decade ago; his High Top office is the residue.
Ozzy Okonkwo-Cruzperson · character · as of 2066
Baseline human, 19, Barricadia, the mouth. No augments; in this crew, the loudest statement anyone's making. A mother above a print shop who thinks he does logistics for a security firm.
Petrinaperson · character
Controls access to the Raze alongside the co-op and the moving reclamation schedule.
Razborkiperson · character
Jockey and DJ; the flicker-paint murals on the Tooth and Gear's walls and the booth.
Rea Okonkwo-Cruzperson · character
Transit tech, 22, Monitor-adjacent, night shifts on the Musk Tunnel sensor lines. 'We patched the east grid this week. Whoever was ghosting through it, they can't anymore. Pass the rice?'
Soren Kestrelperson · character
Jockey. Fights his own decline the same way he fights a car built for a different kind of driver. Notices timing, tolerances, sound, the half-second where a decision has to be made.
Theo Asheperson · character · as of 2066
Raven lineage, 22, ex-Protectorate, they/them, the documenter. Protectorate flights are networked sensory arrays; Theo spent their whole life inside Vantage Nine, a nine-operator flight running as one sensorium, and never had a private thought until defecting at twenty.
Barricadia Reclaim Co-oporganization · guild
Ran Reclaim Sub 3 for nineteen years; the grease-pencil output wall is still legible and ends mid-line. A failed filter batch collapsed the co-op and the building went dark for six years.
Grava Packorganization · unit
Six Kavast wolves on liaison and convoy-security rotation in the NAF Western Corridor under treaty, commanded by Vroza. The other party in the crew's forty-million-view founding legend, the Forklift Clip.
Kestrel Motorworksorganization · corporation
An old-money garage gone thin, closer in spirit to Center Point's professional respectability than to Barricadia's outlaw glamour. Not one of the sport's dynasties: a name that used to mean something and is fighting to mean something again.
Monitor Centralorganization · network
NAF security & AI authority. Runs Crackerjack sanctioning, Dark Cell containment, and city-wide surveillance AI.
Raid Raceorganization · network
The sport: crews run raids across the city and sprint packages to the Low Coast launch points. Jockeys, jumpers, spotters, mechanics, stealers. The Ring Road Enduro, the Tunnel Run, the Extraction Sprint. Eight teams deal at the Tooth and Gear.
Salt Wakeorganization · network
The Low Coast's maintenance crews and households on the water timetable; the real local power behind the seawall.
Team Jaguarioorganization · crew
The team that holds Barricadia in the streets while the NAF holds it on paper. Mo Money's High Top office is the residue of the club's move uphill; Bonzer Kabesh recruits.
Team Nullorganization · crew
A Raid Race team fielding the Null Unit.
Vire Dynamicsorganization · corporation
Cassian Vire's company. Old corporate money, most at home in Glass Forest.
Warranty Voidorganization · crew
A five-operator splice in Barricadia: mixed lineages, no flag, visible affection, results. Takes contracts, posts its own evidence on the channel, feeds a block, embarrasses institutions, and keeps coming home to the Wash.