World
PERSONcharacterdevelopment record

Theo Ashe

Theo Ashe — Chibi-Punk portrait
Theo Ashe · Chibi-Punk

Raven lineage, 22, ex-Protectorate, they/them, the documenter. Protectorate flights are networked sensory arrays; Theo spent their whole life inside Vantage Nine, a nine-operator flight running as one sensorium, and never had a private thought until defecting at twenty.

As of2066
WhereLost Angeles, Barricadia District, The Wash (Reclaim Sub 3)
CallsignB-ROLL
LineageRaven
Deskcanon-doc
AlsoB-roll
◆ Open on the globe? Ask about this

Field record

Raven lineage, 22, ex-Protectorate, they/them, the documenter. Protectorate flights are networked sensory arrays; Theo spent their whole life inside Vantage Nine, a nine-operator flight running as one sensorium, and never had a private thought until defecting at twenty.

Who is here

Organizations

Warranty Void
organization · crew
A five-operator splice in Barricadia: mixed lineages, no flag, visible affection, results. Takes contracts, posts its own evidence on the channel, feeds a block, embarrasses institutions, and keeps coming home to the Wash.

Archive

Theo Ashe — Chibi-Punk portrait
Theo Ashe · Chibi-Punk

In the press

Void Where Prohibited
narrative · filing · as of 2066
An afternoon in the Wash with the five-operator splice whose whole product is not editing out the landing.

Stories set here

Peacock Holiday
narrative · serial · as of 2066
Theo Ashe films everything for the Warranty Void channel, an instinct installed by a state and repurposed for an audience, and one Saturday the lens finds the biggest story it will ever get: the missing heir to Fairwater Coastal, loose
Warranty Void IP Bible (public edition)
narrative · book · as of 2066
The one-volume definitive guide to the property: the premise, the six, the ensemble system, the other half, the standing sets, the lexicon, the show, Season One.
Warranty Void: The Mission Book, Volume One
narrative · book · as of 2066
Thirty-two contracts across the eight districts of Lost Angeles, four to a district, with the crew as pre-gens, the garage, and the body economy that everyone in the city is standing on.
Warranty Void: Property of Nobody (setting guide)
narrative · book · as of 2066
The world that kept going, Lost Angeles at street level, bodies under contract, the crew, the gray band, the work, and what happens next.
The Wardrobe of Warranty Void
narrative · book · as of 2066
The public wardrobe bible: the world fashion system and the crew's five registers.

Play

C01 · The Wash
narrative · mission · as of 2066
Sit on the tap for one day and count. That is the whole job.
C02 · Nobody's Kid
narrative · mission · as of 2066
Bring her home. She is fifteen and she is running with a crew.
C03 · The Filter Job
narrative · mission · as of 2066
Somebody is washing the dead ones and selling them back
C04 · Good Press
narrative · mission · as of 2066
The plates turned up. They are not printing filter labels any more.
C05 · The Standpipe War
narrative · mission · as of 2066
Two blocks, one tap, and the crew owns the tap.
C06 · House Rules
narrative · mission · as of 2066
Work the door on race weekend. Nobody dangerous is outside.
C07 · The Arm
narrative · mission · as of 2066
It started as a bet. It is now a sanctioned event with a card and odds.
C08 · Six Minutes of Fame
narrative · mission · as of 2066
A sponsor wants a stunt. The stunt is aimed at a building.
C09 · The Booth
narrative · mission · as of 2066
The back corner has been paid for since March. Find out what it is for.
C10 · Dark Transit
narrative · mission · as of 2066
Nine steps through the tunnels. It dies at step two.
C11 · Grid Firmware
narrative · mission · as of 2066
Somebody wants the sensors blind for six hours. The sensors are not only sensors.
C12 · What the Tunnel Keeps
narrative · mission · as of 2066
A cache in a dead section. The owner is not dead.
C13 · One-Way Fare
narrative · mission · as of 2066
Move the crates. The passenger comes with them.
C14 · Ground Truth
narrative · mission · as of 2066
Something is taking dogs off Ring Road. Clear it.
C15 · The Crater Lot
narrative · mission · as of 2066
Strip the vehicle before the water table comes up. Someone else is already in it.
C16 · Burn Notice
narrative · mission · as of 2066
Burn the depot. The client does not care about the depot.
C17 · What Grew Back
narrative · mission · as of 2066
The contaminated ground is producing. Somebody is harvesting it.
C18 · Rental Sound
narrative · mission · as of 2066
Get the car back. It was not theirs either.
C19 · The Long Way
narrative · mission · as of 2066
Deliver it late. Exactly ninety minutes late.
C20 · Pack Frequency
narrative · mission · as of 2066
Vroza's pack has been calling the crew out on an open channel for a week.
C21 · Title and Deed
narrative · mission · as of 2066
Collect the debt. Bring the vehicle or bring the man.
C22 · The View
narrative · mission · as of 2066
Steal it off his own wall. He is watching from the stairs.
C23 · Clean Hands
narrative · mission · as of 2066
Get the witness out before the hearing. The witness did it.
C24 · Patron
narrative · mission · as of 2066
Not a contract. A retainer. Say yes and you never take an open-board job again.
C25 · The Invitation
narrative · mission · as of 2066
Five names on a guest list. One of them is being interrogated.
C26 · Slack Water
narrative · mission · as of 2066
Recover it from the flooded floors. Three other people want it and none of them will say what it is.
C27 · Salt Wake
narrative · mission · as of 2066
Run the coast circuit. Something is moving with the field.
C28 · What the Sea Filed
narrative · mission · as of 2066
A pre-Upheaval covenant still binds. Find out who it binds.
C29 · The Last Tenant
narrative · mission · as of 2066
Stand in the doorway for one morning. That is all.
C30 · Service Notice
narrative · mission · as of 2066
Stop the sweep. It is scheduled, legal, and nine days out.
C31 · Repossession
narrative · mission · as of 2066
Two days' work, good pay, full legal cover. Take the hardware back.
C32 · The Whole Queue
narrative · mission · as of 2066
It was never eleven districts. It was one procurement schedule.

Connections 53

member of
Warranty Void
appears in
C01 · The Wash
C02 · Nobody's Kid
C03 · The Filter Job
C04 · Good Press
C05 · The Standpipe War
C06 · House Rules
C07 · The Arm
C08 · Six Minutes of Fame
C09 · The Booth
C10 · Dark Transit
C11 · Grid Firmware
C12 · What the Tunnel Keeps
C13 · One-Way Fare
C14 · Ground Truth
C15 · The Crater Lot
C16 · Burn Notice
C17 · What Grew Back
C18 · Rental Sound
C19 · The Long Way
C20 · Pack Frequency
C21 · Title and Deed
C22 · The View
C23 · Clean Hands
C24 · Patron
C25 · The Invitation
C26 · Slack Water
C27 · Salt Wake
C28 · What the Sea Filed
C29 · The Last Tenant
C30 · Service Notice
C31 · Repossession
C32 · The Whole Queue
Peacock Holiday
The Wardrobe of Warranty Void
Void Where Prohibited
Warranty Void IP Bible (public edition)
Warranty Void pitch deck
Warranty Void: Property of Nobody (setting guide)
Warranty Void: The Mission Book, Volume One
depicted by
01 theo ashe 3d model reference sheet v1 (source file, not published)
01 theo ashe 3d model reference sheet v2 (source file, not published)
02 theo b roll merch (source file, not published)
02 theo neutral portrait
03 character introduction slates (source file, not published)
03 character one sheet campaign (source file, not published)
04 location archive lower thirds (source file, not published)
04 theo b tier expression speech (source file, not published)
wave 1 theo compact identity (source file, not published)
wave 2 theo expression sheet (source file, not published)
wave 2 theo multipose sheet (source file, not published)
wave 4 theo fashion plate (source file, not published)
wave 4 theo fashion plate review v1 (source file, not published)

Sources

Record status: development · in-world reliability confirmed · desk canon-doc · id theo-ashe