// LIBRARY OF CONFLICT — LIVE ERRATA

RULES
CHANGELOG

Unified patch notes and errata across the Operator Tactics line. Every balance patch, addition, and clarification, newest first. One source feeds this page, the print edition, and the weekly Unstable Signals patch notes.

// 8 ENTRIES · PRINT ED. 01 / 2026
Clarification Playtest Cross-line errata 2026-06-28

Daily-desk playtest errata

Sixteen daily-desk playtest clarifications across Skirmish, Threat Response, Raid Racers, and Big Game Hunts.

Addition v1.2 Skirmish & Iron Line 2026-06-23

Firing Arc (front 180°)

Both modes gain a forward firing arc. Shooting out of arc is allowed but penalized, so facing now matters for guns, not just movement.

Clarification Playtest Cross-line errata 2026-06-22

Daily-desk playtest errata

Twenty rulings from two execution passes, across HVT, Skirmish, Raid Racers, Big Game, Threat Response, and the Dead Loop and False Signal modules.

Clarification Playtest Cross-line errata 2026-06-15

Daily-desk playtest errata

Twenty-two rulings across the RPG core, Skirmish and Iron Line, Threat Response, Raid Racers, Big Game, and HVT.

Clarification Playtest Cross-line errata 2026-06-08

Daily-desk playtest errata

Twelve rulings across Skirmish, Raid Racers, HVT, and Big Game.

Clarification Playtest Cross-line errata 2026-06-05

Daily-desk playtest errata

Seventeen rulings across Skirmish, Raid Racers, HVT, First Contact, Threat Response, and Big Game, plus engine-wide canon confirmations.

Balance v1.1 Iron Line 2026-06-01

Iron Line post-playtest patch

A 3,000-point Signal Dominance playtest surfaced eight balance concerns. Core Order, Signal, and Integrity architecture is unchanged.

Balance v1.1 Skirmish 2026-06-01

Skirmish post-playtest patch

Three internal playtest games surfaced four corner-case exploits and one dead-end interaction. No change to the core D6 loop or any point cost.

SOURCE OF TRUTH: changelog/changelog.json · GENERATED BY build_changelog.py · DO NOT HAND-EDIT THIS FILE